04 / Design Jam

Given the project’s scope, I organized a Design Jam with my UXD team:

  • Initially, users entered “# of minutes,” but feedback suggested reversing this to “start time” + “end time” for automatic minute calculation to avoid mental math

  • Ideas included a “general timer,” but it requires manual “start/stop” clicks by the Scribe, so we’re seeking more automation

  • Linking to another part of the EMR was a promising idea but, for the MVP, we opted for simplicity. Not all users use that EMR feature correctly, so we aimed to avoid disrupting the workflow

Skills
✔️ Creative Thinking
✔️ Leading Discussions

Lofis from design jam

05 / Design System

While starting the lo-fi design, I realized our design system lacked a calculator pattern.

I submitted the rationale and benefits for its creation, and it was approved!

Skills
✔️ Visual Design
✔️ Systems Thinking

Having the questions stacked like that takes up a lot of room, but was necessary to follow the design pattern of questions

06 / Lofi Evolution

The lofis evolved with each iteration, trying to solve the riddle of providing the clearest experience while accounting for complexity.

Each iterative attempt was necessary in unlocking truths, or seeing how a certain layout impacts the effectiveness of the design.

Skills
✔️ Iterative Design Approach
✔️ Troubleshooting

The iterative approach of the lofi process

07 / Dev Approval

Early in lo-fi creation, I consulted with my dev team to confirm functionality and avoid limitations.

Their advice helps guide my design, ensuring efficiency and preventing wasted effort.

Aside from the detailed annotations and hifi’s, I always like to hand off a super specific user flow mapping to my devs. I find it acts as a concrete instructional manual for them to get behind the workflow.

Skills
✔️ Proactivity
✔️ Clear Communication

User flow for the most efficient use of time in getting devs behind the designs

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Research

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Testing / Iterations